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  4. Bio Lab Escape: an Educational Game for Teaching Cellular Biology
 
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Bio Lab Escape: an Educational Game for Teaching Cellular Biology

Revista
2025 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies (CHILECON)
ISSN
28321529
Fecha de publicación
2025-01-01
Autor
Rojas, Oscar 
Robles Arancibia, Benjamín Alonso 
Jeria López, Sebastián Maximiliano 
Abarca, Makarena 
Roncagliolo, Silvana 
Cubillos, Claudio 
Rojas, Verónica 
Scopus ID
SCOPUS_ID:105038035336
DOI
10.1109/CHILECON66915.2025.11476589
Acceso oficial vía DOI
https://doi.org/10.1109/CHILECON66915.2025.11476589
Resumen
The use of video games is proposed as an effective strategy to address the growing lack of student motivation by integrating the playful dynamics inherent to these resources with the teaching-learning process. In this study, perception and knowledge surveys were administered before and after the use of an educational video game focused on cell biology content. The sample consisted of 40 students who are currently enrolled in or have previously taken courses related to this discipline. The results showed an average increase of 0.07 points in the accuracy rate, suggesting that the video game has significant potential as a reinforcement tool. However, student feedback also revealed various limitations present in the pilot version of the game. These findings demonstrate that the use of video games is a didactic tool with high potential for addressing complex content, such as that found in the field of cell biology.
Derechos de acceso
closed access
Materias

cell biology educatio...

Educational video gam...

gamification in educa...

higher education

student engagement

 

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